Punto Banco Rules
Baccarat banque is played with 8 decks of cards in a dealing shoe. Cards valued less than 10 are worth their printed value while at the same time Ten, Jack, Queen, King are zero, and Ace is 1. Wagers are placed on the ‘banker’, the ‘player’, or for a tie (these are not actual people; they simply represent the 2 hands to be dealt).
Two cards are given to both the ‘banker’ and ‘gambler’. The score for each hand is the sum total of the cards, but the first digit is discarded. For instance, a hand of 5 and six has a score of 1 (5 plus six equals eleven; ditch the 1st ‘one’).
A third card can be given using the following rules:
- If the player or house has a score of eight or 9, the two players stay.
- If the player has less than 5, he hits. Players holds otherwise.
- If the gambler stands, the house hits on five or less. If the gambler hits, a table is used to decide if the house holds or takes a card.
Baccarat Odds
The bigger of the 2 scores wins. Winning bets on the house payout nineteen to Twenty (equal cash less a five percent rake. Commission are kept track of and cleared out when you leave the game so ensure you have funds left before you quit). Winning wagers on the gambler pays out at one to one. Winning bets for a tie usually pays eight to one but sometimes 9 to 1. (This is a bad wager as a tie occurs less than 1 in every ten hands. Be wary of betting on a tie. However odds are substantially greater for nine to one vs. eight to one)
Played properly baccarat gives relatively good odds, aside from the tie wager of course.
Baccarat Chemin de Fer Method
As with all games baccarat banque has some established false impressions. One of which is close to a false impression in roulette. The past isn’t a harbinger of future outcomes. Tracking previous outcomes on a chart is a bad use of paper and a snub to the tree that was cut down for our paper desires.
The most familiar and possibly the most acknowledged course of action is the 1-3-2-6 method. This plan is employed to build up earnings and minimizing risk.
Start by wagering 1 chip. If you succeed, add one more to the two on the table for a sum of 3 chips on the second bet. Should you succeed you will hold 6 on the table, pull off 4 so you are left with 2 on the 3rd wager. If you come away with a win on the 3rd wager, add 2 on the four on the table for a total of six on the 4th wager.
If you do not win on the 1st round, you take a hit of one. A profit on the first wager followed by a hit on the second creates a loss of 2. Success on the 1st two with a hit on the 3rd gives you with a take of two. And success on the first three with a loss on the 4th means you experience no loss. Succeeding at all four rounds gives you with 12, a profit of 10. This means you can not win on the 2nd round five instances for every favorable run of four rounds and still balance the books.